InputStream is; OutputStream os; // usage of the OutputStream... byte buffer = new byte[os.size]; os.write(buffer, 0, os.size); is = new ByteArrayInputStream(buffer);
The idea here is to copy the
OutputStream content to a buffer, and then create an
IntputStream that uses it as its buffer array.
Keep in mind that
buffer is stored in memory.
The bigger is the buffer, the bigger is the memory usage.